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Using the Lighting Effects filter


    The Lighting Effects filter allows adjustment of light styles, light types, light properties, and a texture channel.

To use the Lighting Effects filter:

  1. Choose Filter > Render > Lighting Effects.
  2. For Style, choose a style. (See Choosing a Lighting Effects style.)
  3. For Light Type, choose a type. If you're using multiple lights, select and deselect On to turn individual lights on and off. (See Choosing a Lighting Effects type.)
  4. To change the color of the light, click the color box in the Light Type section of the dialog box.
  5. The color picker chosen in the General Preferences dialog box opens. For information on choosing a color picker, see Using the Adobe Color Picker, or Using other color pickers.

  6. To set light properties, drag the corresponding slider for the following options:
    • Gloss determines how much the surface reflects light (as on the surface of a piece of photographic paper) from Matte (low reflectance) to Glossy (high reflectance).
    • Material determines whether the light or the object on which the light is cast reflects more light. Plastic reflects the light's color, Metallic reflects the object's color.
    • Exposure increases the light (positive values) or decreases the light (negative values). A value of 0 has no effect.
    • Ambience diffuses the light as if it were combined with other light in a room, such as sunlight or fluorescent light. Choose a value of 100 to use only the light source, or a value of -100 to remove the light source. To change the color of the ambient light, click the color box and use the color picker that appears.

    TipTo duplicate a light, Alt-drag (Windows) or Option-drag (Mac OS) the light within the preview window.

  7. To use a texture fill, choose a channel for Texture Channel. (See Using a Lighting Effects texture.)