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Transforming objects in two dimensions


    You can scale, rotate, skew, distort, and apply perspective to entire layers, selected parts of layers, masks, paths, shapes, selection borders, and channels.

    Note: Pixels are added or deleted during transformations. To calculate the color values of these pixels, Photoshop and ImageReady use the interpolation method selected in the General section of the Preferences dialog box. This option directly affects the speed and quality of the transformation. Bicubic interpolation, the default, is slowest but yields the best results. (See Choosing an interpolation method.)

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