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Adding frames


    Adding frames is the first step in creating an animation. If you have an image open in ImageReady, the Animation palette displays the image as the first frame in a new animation. Each frame you add starts as a duplicate of the preceding frame. You then make changes to the frame using the Layers palette.

    Note: Always create and edit frames in Original view. While you can view frames in an optimized view, the editing options are very limited.

To add a frame to an animation:

  1. In the Rollovers palette, select the state in which you want to display an animation. (See Using the Rollovers palette.)
  2. Adding an animation to the Normal state will cause the animation to play when the image is loaded in a Web browser. Adding an animation to another type of state will cause the animation to play when a user activates the state.

  3. Do one of the following:
    • In the Animation palette, click the Duplicate Current Frame button Duplicate Current Frame button or choose New Frame from the palette menu.
    • In the Rollovers palette, click the Create Animation Frame button Create Animation Frame button or choose New Animation Frame from the palette menu.

    Note: If the Create Animation Frame button and the New Animation Frame command are not visible in the Rollovers palette, select Include Animation Frames in the Palette Options dialog box. (See Using the Rollovers palette.)

  4. Modify the image for the frame using the Layers palette. (See About working with layers in rollovers and animations.)